.

Robertino Pereira (Tobii): Eyetracking in Virtual worlds #vw0711

Posted by Oliver Gassner • Tuesday, October 7. 2008
After giving us an overview over Tobii and possibilities and eye-tracking.
Advertising is only looked at 2-3 secs, it has to catch your attento before that.
90% of the info channeled to the brain is visual. Only 10-40 bits/sec of 11 Million bits/sec become conscious.
Now we are reminded of the physiology of the eye. You can consult the Wikipedua for this :)
The area of the image our eye sees is only really sharp in the area of one degree (3-4 letters in this text). The rest is illusion created by the brain and the re-fixating eye.
Only eye tracking can make sure that you know what your users will see. And: They won't read manuals.
You can record "gaze plots" and heatmaps and make sure that your customer has read an ad completely.

You can derive stats from that: How many have seen the product or read the slogan?

You can even show the glancepaths as a video.

Banner blindness was discovered this way.

Results are very different for the think-aloud and the retrospective (tacid) method.

Now some videos on eye-tracking in SL: Each avatar has another perspective. The measurement of the effectiveness of advertising is very difficult inthis diverse environment.
If you create special rooms and setups you can get a controllable environment for valid tracking results.
In in-game advertising threre is more experience with ad tracking. But in game people might not be open enough for advertising.

Research projects have been started in this area.

Hier klicken für Vollbild-Anzeige

0 Trackbacks

No Trackbacks

Facebook Kommentare

0 Comments

Display comments as (Linear | Threaded)

No comments

Add Comment

E-Mail addresses will not be displayed and will only be used for E-Mail notifications.
To leave a comment you must approve it via e-mail, which will be sent to your address after submission.

To prevent automated Bots from commentspamming, please enter the string you see in the image below in the appropriate input box. Your comment will only be submitted if the strings match. Please ensure that your browser supports and accepts cookies, or your comment cannot be verified correctly.
CAPTCHA



  • Stats & Stuff

    My stats:
    Blogoscoop:
    blogoscoop
    XING
    GeoURL
    Twingly BlogRank

  • Suche in diesem Blog:
    Ads:
  • Comments / Trackbacks

    Wed, 23.05.2012 08:02
    Das erklärst du jetzt sicher ;)
    Tue, 22.05.2012 23:43
    Coole, knappe Erklärung. Leider stimmt [...]
    Mon, 21.05.2012 11:02
    Danke ;)
    Sat, 19.05.2012 12:06
    Lieber Oliver, danke für die kurze [...]
    Fri, 18.05.2012 16:27
    Eine Empfehlung die ich noch beitragen [...]
  • Themen & Artikel in Auswahl

  • [flattr info]


  • Meine Tools: